Storyboard Suite in the QNX Concept Car
QNX’s Concept Car with Crank Storyboard Suite GUI Software
To prototype, develop and deploy a graphically rich UI for the QNX Bentley Concept Car in under three months.
Crank Storyboard Suite provided the UI technology powering the beautiful center 17-inch curved 1080p display that uses Texas Instruments' DLP technology. With QNX and Crank working together, the QNX Concept Car showed off a number of capabilities:
QNX and Crank
Watch as QNX Software Systems and Crank Software cross the finish line in time for CES 2013.
"We had three months to deliver on our technology concept car for the Consumer Electronics Show, and choosing Crank's
Storyboard Suite to develop many of our UI components proved to be an excellent decision"
Andy Gryc, automotive product marketing manager at QNX Software Systems
Concept Car Walk Through
Take a look at the first video walk through of the QNX Bentley. Make sure to pay close attention at
the 1:15 mark when Mark Rigley from QNX gives us a nice shout out.
Getting a product out to market on time and on budget is no easy feat. Storyboard Designer helps in accomplishing that task by enabling a rapid development environment.
Graphic Designers can easily import Adobe Photoshop PSD files with Storyboard Designer. Once the PSD file is imported into Storyboard Designer the embedded engineer can quickly start applying actions and events to controls of the application.
Storyboard Designer provides a WYSIWYG environment. This gives the engineer a real time display of what the final product will look like. Adding and removing controls, layers, screens, etc. happens in real time. There is no need to make a change and then recompile to see what the UI will look like.
Storyboard Designer includes a simulator enabling the engineer to test the application in real time. Not only does the engineer automatically see the visual changes to the application in Storyboard Designer but they can also run the simulator to see the application function in real time. The engineer can click on buttons, enter text, etc. and get a feel for how the application with perform before exporting to the target device.
Prototyping the application is just a matter of exporting the data bundle to the target platform. There is no code to compile with Storyboard Designer. The application is converted to a data bundle that the Storyboard Engine interprets.