Storyboard Suite includes a few stand-alone Lua executables packaged for the convenience of customers who are working with Storyboard in environments where it is possible to use shell programs to interact with the environment, most notably Windows, Linux, Mac and QNX environments.
This is the standard Lua command line interpreter
lua that has been linked against the Storyboard Lua
libsblua.so. All enhanced Storyboard functionality that is not associated with an
Storyboard application can be accessed using this interpreter. This can be specifically useful for creating test and
simulation scripts that generate Storyboard IO calls using the
This is the standard Lua command line compiler
luac that has been linked against the
libsblua.so. This utility can be used to pre-compile Lua script source files into
platform independent byte code for faster load times. This utility is invoked automatically during a Storyboard Export
if the Generate precompiled Lua selection is made in the export configuration.
The bytecode is platform independent and can be used the in the same way as non-bytecode Lua files by the Storyboard Engine at runtime. Note that currently, our Storyboard engine only looks for .lua extensions, so if you would like to use bytecode files, make sure to give them a .lua extension. Please be careful not to overwrite your Lua script files, because they cannot be retrieved from the bytecode files.
To see the usage parameters just type 'sbluac' on the command line with no other arguments.
usage: sbluac [options] [filenames]. Available options are: - process stdin -l list -o name output to file 'name' (default is "luac.out") -p parse only -s strip debug information -v show version information -- stop handling options
A basic compilation to produce a bytecode file with the name luac.out, containing debugging information, would look like this:
To name the output bytecode file something other than luac.out, use this:
sbluac -o output.luac input.lua
To strip out debugging information, use this:
sbluac -s -o output.luac input.lua