Crank Software WebKit Chosen to Power Nintendo Web Framework
October 2, 2013
Web developers able to create Wii U games and applications with Nintendo web framework using HTML5, JavaScript, and CSS.
Ottawa, October 02, 2013- Crank Software, an innovator in embedded user interface (UI) solutions, announced today that Crank Software has been selected by Nintendo to provide the WebKit technology that powers the Nintendo Web Framework. With Crank Software's WebKit, web developers, in addition to traditional developers, can now use the Nintendo Web Framework to develop their newest games and applications on the Wii U system with the best technologies possible – including HTML5, JavaScript, and CSS. In a recent analyst briefing, Nintendo stated that there has been tremendous interest in the new Nintendo Web Framework development environment.
Nintendo announced its Nintendo Web Framework in March of this year at GDC. It is a development environment based on WebKit technologies that supports software development on the Wii U system using HTML5, JavaScript, and CSS. The Nintendo Web Framework supports the Wii U GamePad controller, Wii Remote controllers, and JavaScript extensions such as video playback. Combining the Wii U GamePad, a TV screen, and the Internet, developers can use the Nintendo Web Framework powered by Crank Software’s WebKit to develop their web technology-based software.
"Our goal is to give developers the best tools possible so that they can create successful games and applications," said Brian Edmond, Crank Software president. "With this WebKit for the Nintendo Web Framework, we were able to put the power of new technology like HTML5 in the hands of developers – and we look forward to seeing all of the games and applications they can create with the Nintendo Web Framework."
With the custom WebKit for Nintendo, Crank Software maximized its proven embedded development tools, superior graphics, and optimization experience to benefit developers using the Nintendo Web Framework.
Proven Tools for Better Development
Crank Software was first known for its turnkey UI development software, Storyboard Suite. With Storyboard Suite, development teams save time and costs by having designers and engineers work side-by-side to ultimately create a better UI. Teams can develop, prototype, and refine a UI until it’s perfect for a customer – both in function and in design. Crank Software used its expertise helping engineers and designers create the best UIs possible to make Nintendo’s WebKit with exactly what the company needed – support for the latest tools and the ability for developers to create top-of-the-line applications faster and easier.
For more information on Crank Software, visit cranksoftware.com.
About Crank Software
Crank Software is an innovator in embedded user interface (UI) solutions, reducing the time, costs, and headaches that notoriously come hand-in-hand with UI development by letting designers and engineers work side-by-side. Crank products manage the UI lifecycle from design to deployment. Teams can use the software to develop, prototype, and refine the UI until it’s perfect – both in function and in design – and then deploy the UI for the final product. With a shorter development time and a more collaborative process, products get to market first with a higher ROI and a remarkable UI that builds brand loyalty.